Olly Betts <olly@survex.com> writes: > > In C++ the natural approach is to use multiple catch clauses to handle > some error subclasses differently, i.e. something like: > > try { > do_something_with_xapian(); > } catch (const Xapian::DatabaseModifiedError&) { > do_something_special(); > } catch (const Xapian::Error& e) { > report_error(e); > } I think Anton's intent (and mine where I've tried similar tricks) is to avoid duplicating boilerplate catch blocks. I guess it's mainly a matter of taste. If we were writing the code from scratch, perhaps the try/catch blocks could be re-arranged to reduce code duplication. As an alternative to the current get_type based function, one could do something like static inline notmuch_private_status_t _notmuch_xapian_error_private (const Xapian::Error &error) { try { throw error; } catch (const Xapian::DatabaseModifiedError& _e) { return NOTMUCH_PRIVATE_STATUS_OPERATION_INVALIDATED; } catch (const Xapian::Error& _e) { return NOTMUCH_PRIVATE_STATUS_XAPIAN_EXCEPTION; } } This is at least statically typed (mistyping a class name will be caught, while mistyping a string constant will not). On the other hand, I concede that using throw just to pattern match is also unfortunate. _______________________________________________ notmuch mailing list -- notmuch@notmuchmail.org To unsubscribe send an email to notmuch-leave@notmuchmail.org